; version=10 ; This is INI file : https://en.wikipedia.org/wiki/INI_file#Format ; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored. [path] read-data=__PATH__executable__/../../data write-data=__PATH__executable__/../.. [general] locale= [other] ; Options: true, false ; verbose-logging=false ; Options: true, false ; log-saving-statistics=false ; Options: true, false ; log-stack-trace-on-non-critical-exception=false ; autosave-interval=5 ; autosave-slots=3 ; In ticks ; minimum-latency-in-multiplayer=0 ; Network tick rate. Maximum rate game updates are sent at before bundling them together. Minimum value is 6, maximum value is 240. ; multiplayer-max-heartbeats-per-second=60 ; In seconds ; multiplayer-initial-connection-timeout=10 ; Maximum connection attempts within a 60 second window from the same IP::PORT before more are ignored. ; multiplayer-max-connection-attempts-per-peer=130 ; port=34197 ; max-map-preview-chunk-side=64 ; max-map-preview-threads=7 ; max-parallel-mod-downloads=4 ; In bytes ; max-multiplayer-script-reload-size=1048576 ; Options: true, false ; enable-steam-networking=true ; proxy= ; proxy-username= ; proxy-password= ; Options: true, false ; check-updates=true ; Options: true, false ; enable-experimental-updates=false ; Options: true, false ; enable-new-mods=true ; Options: true, false ; use-mod-settings-per-save=true ; Options: true, false ; disable-minimal-mode=false ; Options: true, false ; disable-blueprint-storage=false ; Options: true, false ; disable-threaded-prototype-history=false ; Print a warning for all prototype values that were not accessed. ; ; Options: true, false ; check-unused-prototype-data=false ; Cache data stage prototype data for faster startup. Experimental. ; ; Options: true, false ; cache-prototype-data=false ; Options: true, false ; enable-razer-chroma-support=true ; Options: true, false ; enable-logitech-led-support=true ; Options: true, false ; enable-steelseries-gamesense-support=true ; Options: true, false ; enable-crash-log-uploading=true ; Options: true, false ; enable-heap-validation=true ; Options: true, false ; enable-threaded-tile-saving=true ; Options: true, false ; enable-taskbar-animation=true ; Does nothing on Windows ; ; Options: true, false ; non-blocking-saving=false ; Related to MacOS ; ; Options: true, false ; discard-mouse-events-when-accessibility-zoomed=false ; Options: true, false ; disable-mouse-auto-capture=false ; Options: true, false ; enable-blueprint-storage-cloud-sync=false ; Options: true, false ; enable-mod-settings-load-save-confirmation=true ; Options: true, false ; force-enable-factorio-version-check=false ; Options: true, false ; bring-window-to-top-on-click=true ; Options: true, false ; allow-manual-autosaves=false ; Options: true, false ; enable-tile-data-validation-on-saving=true ; Options: true, false ; enable-corrupt-position-recovery=false ; Options: fast, maximum ; multiplayer-compression-level=fast ; Options: none, fast, maximum ; autosave-compression-level=fast ; max-save-compression-threads=7 ; Socket to host RCON on when lauching MP server from the menu. ; local-rcon-socket=0.0.0.0:0 ; Password for RCON when launching MP server from the menu. ; local-rcon-password= ; Options: true, false ; log-process-page-file-usage=false ; Disables shelf synchronization when loading a save file allowing to extract blueprints from the save file ; ; Options: true, false ; bypass-library-sync=false ; Disables creating a desync report when this client desyncs. Desyncs won't be fixed if you don't report them. ; ; Options: true, false ; disable-desync-report-creation=false ; When reading chunked file from a directory package (not zip), makes a consolidated binary file ; ; Options: true, false ; consolidate-chunked-data-in-directory-package=false ; Gives a threshold for show-train-no-path-details debug setting for reporting slow searches ; trains-debug-threshold-for-slow-pathfinder-message=10000 [interface] ; Options: true, false ; automatic-ui-scale=true ; custom-ui-scale=1.000000 ; tooltip-delay=0.040000 ; entity-tooltip-delay=0.000000 ; tooltip-offset=20 ; output-console-delay=1200 ; train-stop-label-angle=0.085526 ; active-quick-bars=2 ; shortcut-bar-rows=2 ; Options: true, false ; autosort-inventory=true ; Options: true, false ; research-finished-stops-game=false ; Options: true, false ; use-item-groups=true ; Options: true, false ; use-item-subgroups=true ; Options: true, false ; use-version-filter-in-browse-games-gui=true ; Options: true, false ; use-version-filter-in-install-mods-gui=true ; Options: true, false ; check-enable-replay-checkbox=false ; Options: true, false ; play-sound-for-chat-messages=true ; Options: true, false ; fuzzy-search-enabled=false ; Options: true, false ; pick-ghost-cursor=false ; Options: true, false ; show-all-items-in-selection-lists=false ; Options: true, false ; lock-belt-building-to-straight-line=true ; Options: true, false ; smart-belt-dragging=true ; Options: true, false ; change-quickbar-by-clicking-with-item=false ; Options: true, false ; show-minimap=true ; Options: true, false ; show-hotkey-suggestions=false ; Options: true, false ; show-tips-and-tricks-notifications=true ; Options: true, false ; show-turret-radius-when-blueprinting=false ; Options: true, false ; show-item-labels-in-cursor=true ; Options: true, false ; show-rail-block-visualization=true ; Options: true, false ; show-missing-logistic-network-icon=true ; Options: true, false ; show-interaction-indications=true ; Options: true, false ; show-grid-when-paused=true ; Options: true, false ; flat-character-gui=true ; Options: true, false ; enable-recipe-notifications=true ; Options: true, false ; tool-window-next-to-quickbar=false ; Options: true, false ; show-inserter-arrows-when-selected=true ; Options: true, false ; show-inserter-arrows-when-detailed-info-is-on=false ; Options: true, false ; show-pump-arrows-when-detailed-info-is-on=true ; Options: true, false ; show-mining-drill-arrows-when-detailed-info-is-on=true ; Options: true, false ; show-combinator-settings-when-detailed-info-is-on=false ; Options: true, false ; show-beacon-modules-in-alt-mode=false ; Options: true, false ; entity-tooltip-on-the-side=true ; Options: true, false ; show-mod-owners-in-tooltips=true ; Options: true, false ; show-descriptions-in-tooltips=true ; Options: true, false ; show-total-raw-in-recipe-tooltips=true ; debug-font-size=18 ; train-visualization-length=5 [input] ; Options: keyboard-and-mouse, game-controller ; input-method=keyboard-and-mouse [controller] ; vibration-intensity=0.600000 ; deadzone=0.100000 ; sensitivity=0.200000 ; Options: true, false ; relative-vehicle-driving=true ; Options: auto, xbox, steam-deck, playstation, nintendo-switch ; icons=auto ; Options: western, eastern ; button-layout=western [sound] ; preferred-output-index=255 ; master-volume=0.950000 ; music-volume=0.300000 ; game-effects-volume=0.900000 ; gui-effects-volume=0.800000 ; walking-sound-volume=0.450000 ; environment-sounds-volume=0.900000 ; alerts-volume=0.700000 ; wind-volume=0.900000 ; simulation-volume=0.350000 ; audible-distance=40.000000 ; environment-audible-distance=30.000000 ; maximum-environment-sounds=50 ; active-gui-volume-modifier=0.800000 ; active-gui-environment-volume-modifier=0.400000 ; chart-environment-volume-modifier=0.200000 ; The maximum volume allowed for any sound. ; maximum-volume=1.000000 ; ambient-music-pause-mean-seconds=45.000000 ; ambient-music-pause-variance-seconds=30.000000 ; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all, main-menu ; ambient-music-mode=interleave-main-tracks-with-interludes ; zoom-audible-distance-coefficient=0.500000 ; zoom-volume-coefficient=0.750000 ; Options: default, allegro, allegro-via-sdl, sdl ; audio-backend=default ; Options: point, linear, cubic ; default-mixer-quality=linear ; primary-voice-frequency=44100 ; primary-voice-depth=16 ; maximum-sounds=192 ; maximum-streams=4 ; Options: true, false ; async-lazy-load=false ; Options: true, false ; stream-from-disk=true ; Options: true, false ; directsound-global-focus=true [map-view] ; Options: true, false ; show-logistic-network=false ; Options: true, false ; show-electric-network=false ; Options: true, false ; show-turret-range=false ; Options: true, false ; show-pollution=true ; Options: true, false ; show-networkless-logistic-members=false ; Options: true, false ; show-train-station-names=true ; Options: true, false ; show-player-names=true ; Options: true, false ; show-tags=true ; Options: true, false ; show-worker-robots=false ; Options: true, false ; show-rail-signal-states=false ; Options: true, false ; show-recipe-icons=false ; Options: true, false ; show-non-standard-map-info=false [debug] ; force=enemy ; Options: true, false ; capture-perf-statistics=false ; Options: always, debug, never ; show-fps=never ; Options: always, debug, never ; show-clock=never ; Options: always, debug, never ; show-detailed-info=never ; Options: always, debug, never ; show-time-usage=never ; Options: always, debug, never ; show-entity-time-usage=never ; Options: always, debug, never ; show-gpu-time-usage=never ; Options: always, debug, never ; show-sprite-counts=never ; Options: always, debug, never ; show-lua-object-statistics=never ; Options: always, debug, never ; show-heat-buffer-info=never ; Options: always, debug, never ; show-multiplayer-waiting-icon=never ; Options: always, debug, never ; show-multiplayer-statistics=never ; Options: always, debug, never ; show-multiplayer-selection-rectangles=never ; Options: always, debug, never ; show-debug-info-in-tooltips=never ; Options: always, debug, never ; show-resistances-in-tooltips-always=never ; Options: always, debug, never ; hide-mod-guis=never ; Options: always, debug, never ; show-tile-grid=debug ; Options: always, debug, never ; show-blueprint-grid=never ; Options: always, debug, never ; show-collision-rectangles=never ; Options: always, debug, never ; show-selection-rectangles=never ; Options: always, debug, never ; show-render-rectangles=never ; Options: always, debug, never ; show-sticker-boxes=never ; Options: always, debug, never ; show-entity-positions=never ; Options: always, debug, never ; show-entity-velocities=never ; Options: always, debug, never ; show-selected-entity-advanced-tiles=never ; Options: always, debug, never ; show-selected-input-transport-belts=never ; Options: always, debug, never ; show-paths=never ; Options: always, debug, never ; show-path-requests=never ; Options: always, debug, never ; show-next-waypoint-bb=never ; Options: always, debug, never ; show-target=never ; Options: always, debug, never ; show-unit-group-info=never ; Options: always, debug, never ; show-unit-behavior-info=never ; Options: always, debug, never ; show-pathfinder-fringe=never ; Options: always, debug, never ; show-path-cache=never ; Options: always, debug, never ; show-path-cache-paths=never ; Options: always, debug, never ; show-rail-paths=never ; Options: always, debug, never ; show-rolling-stock-count=never ; Options: always, debug, never ; show-rail-connections=never ; Options: always, debug, never ; show-rail-joints=never ; Options: always, debug, never ; show-rail-segment-collision-boxes=never ; Options: always, debug, never ; show-train-stop-point=never ; Options: always, debug, never ; show-train-braking-distance=never ; Options: always, debug, never ; show-train-signals=never ; Options: always, debug, never ; show-train-repathing=never ; Options: always, debug, never ; show-network-connected-entities=never ; Options: always, debug, never ; show-circuit-network-numbers=never ; Options: always, debug, never ; show-energy-sources-networks=never ; Options: always, debug, never ; show-active-state=never ; Options: always, debug, never ; show-wakeup-lists=never ; Options: always, debug, never ; show-transport-lines=never ; Options: always, debug, never ; show-transport-line-gaps=never ; Options: always, debug, never ; show-pollution-values=never ; Options: always, debug, never ; show-active-entities-on-chunk-counts=never ; Options: always, debug, never ; show-active-chunks=never ; Options: always, debug, never ; show-polluted-chunks=never ; Options: always, debug, never ; hide-chart-tags=never ; Options: always, debug, never ; show-enemy-expansion-candidate-chunks=never ; Options: always, debug, never ; show-enemy-expansion-candidate-chunk-values=never ; Options: always, debug, never ; show-bad-attack-chunks=never ; Options: always, debug, never ; show-tile-variations=never ; Options: always, debug, never ; show-raw-tile-transitions=never ; Options: always, debug, never ; show-fluid-box-fluid-info=never ; Options: always, debug, never ; show-environment-sound-info=never ; Options: always, debug, never ; show-environment-sound-area=never ; Options: always, debug, never ; show-selected-entity-audible-range=never ; Options: always, debug, never ; show-recently-played-sound-info=never ; Options: always, debug, never ; show-logistic-robot-targets=never ; Options: always, debug, never ; show-spidertron-movement=never ; Options: always, debug, never ; show-player-robots=never ; Options: always, debug, never ; show-fire-info=never ; Options: always, debug, never ; show-sticker-info=never ; Options: always, debug, never ; show-decorative-names=never ; Options: always, debug, never ; show-decorative-collision-rectangles=never ; Options: always, debug, never ; allow-increased-zoom=never ; Options: always, debug, never ; show-chunk-components=never ; Options: always, debug, never ; show-train-no-path-details=never [multiplayer-lobby] ; name= ; description= ; Options: true, false ; visibility-public=true ; Options: true, false ; visibility-steam=true ; Options: true, false ; visibility-lan=true ; max-players=0 ; Options: true, false ; ignore-player-limit-when-returning=false ; max-upload-in-kilobytes-per-second=0 ; max-upload-slots=5 ; password= ; tag-list= ; afk-auto-kick=0 ; Options: true, false, admins-only ; allowed-commands=admins-only ; Options: true, false ; only-admins-can-pause=true ; Options: true, false ; autosave-only-on-server=true ; Options: true, false ; non-blocking-saving=true ; Options: true, false ; verify-user-identity=true ; Options: true, false ; enable-whitelist=false ; Options: true, false ; enable-authserver-side-bans=true [graphics] ; Default preferred display index should force finding primary monitor ; preferred-display-index=255 ; screenshots-threads-count=8 ; cache-sprite-atlas-count=1 ; Options: true, false ; cache-sprite-atlas=false ; Options: true, false ; compress-sprite-atlas-cache=false ; Options: true, false ; texture-streaming=true ; streamed-atlas-physical-vram-size=0 ; sprite-vertex-buffer-size=1048576 ; max-texture-size=0 ; max-threads=8 ; 'low' and 'very-low' options are deprecated and will be migrated to 'normal' ; ; Options: high, normal, low, very-low ; graphics-quality=normal ; brightness=0 ; contrast=0 ; saturation=100 ; color-filter= ; Options: true, false ; full-screen=true ; Options: true, false ; minimize-on-focus-loss=false ; Options: true, false ; show-smoke=true ; Options: true, false ; show-clouds=true ; Options: true, false ; show-decoratives=true ; Options: true, false ; show-particles=true ; Options: true, false ; show-item-shadows=true ; Options: true, false ; show-inserter-shadows=true ; Options: true, false ; show-animated-water=true ; Options: true, false ; show-tree-distortion=true ; Options: true, false ; force-opengl=false ; Options: true, false ; v-sync=true ; Options: true, false ; high-quality-animations=true ; Options: true, false ; high-quality-shadows=false ; Options: true, false ; high-quality-terrain=true ; Options: true, false ; show-game-simulations-in-background=true ; Minimum number of turrets required to turn on the turret range overdraw optimization ; turret-overdraw-minimum-count=4 ; Scale at which the turret range overdraw optimization will start being applied ; turret-overdraw-scale-threshold=0.200000 ; Options: true, false ; skip-vram-detection=false ; Options: true, false ; halt-rendering-when-minimized=true ; Options: true, false ; runtime-sprite-reload=false ; Options: true, false ; full-color-depth=true ; Options: true, false ; render-in-native-resolution=true ; Options: true, false ; use-flip-presentation-model=false ; Options: true, false ; debug-api=false ; Options: true, false ; discard-buffers-on-begin-frame=true ; Options: all, high, medium, low ; video-memory-usage=high ; Options: none, high-quality, low-quality ; texture-compression-level=high-quality ; Options: true, false ; compress-virtual-atlas=true ; Options: copy, copy-sequential, flip, flip-discard ; dxgi-presentation-model=copy ; Options: none, flush, wait-for-vblank, flush-and-wait-for-vblank ; dxgi-action-before-present=none ; relevant only for flip presentation models ; ; Options: true, false ; dxgi-allow-tearing=false ; Options: false, true, auto ; dxgi-flip-do-not-wait=false ; Options: true, false ; dxgi-present-restart=false ; dxgi-swap-chain-buffer-count=0 ; dxgi-max-frame-latency=0 ; dxgi-adapter-index=-1 ; max-sprite-loading-threads=32 ; Options: true, false ; gpu-accelerated-compression=true ; Options: true, false ; gpu-accelerated-mipmap-compression=true ; Options: true, false ; wait-until-mipmap-generation-finished=true ; Options: true, false ; check-for-unused-pixels=false ; ogl-depth-buffer-bit-depth=0 ; Options: false, true, auto ; ogl-accelerated-renderer=auto ; Options: true, false ; ogl-double-buffered=true ; Set to true if mipmapped sprites render very blurry on your GPU. Limited support. ; ; Options: true, false ; legacy-gpu-no-mipmaps=false ; Options: true, false ; force-linear-magnification=false ; Options: true, false ; custom-mipmap-workaround=false ; Options: true, false ; buffer-rename-workaround=false ; Comma separated list of OpenGL extensions that should not be used (for example: ARB_copy_image,KHR_debug) ; disabled-opengl-extensions=