614 lines
16 KiB
VimL
614 lines
16 KiB
VimL
" @Author: Tom Link (micathom AT gmail com?subject=[vim])
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" @Website: http://www.vim.org/account/profile.php?user_id=4037
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" @License: GPL (see http://www.gnu.org/licenses/gpl.txt)
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" @Revision: 252
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" :filedoc:
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" Various agents for use as key handlers in tlib#input#List()
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" Number of items to move when pressing <c-up/down> in the input list window.
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TLet g:tlib_scroll_lines = 10
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" General {{{1
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function! tlib#agent#Exit(world, selected) "{{{3
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if a:world.key_mode == 'default'
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call a:world.CloseScratch()
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let a:world.state = 'exit empty escape'
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let a:world.list = []
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" let a:world.base = []
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call a:world.ResetSelected()
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else
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let a:world.key_mode = 'default'
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let a:world.state = 'redisplay'
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endif
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return a:world
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endf
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function! tlib#agent#CopyItems(world, selected) "{{{3
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let @* = join(a:selected, "\n")
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let a:world.state = 'redisplay'
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return a:world
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endf
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" InputList related {{{1
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function! tlib#agent#PageUp(world, selected) "{{{3
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let a:world.offset -= (winheight(0) / 2)
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let a:world.state = 'scroll'
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return a:world
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endf
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function! tlib#agent#PageDown(world, selected) "{{{3
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let a:world.offset += (winheight(0) / 2)
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let a:world.state = 'scroll'
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return a:world
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endf
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function! tlib#agent#Home(world, selected) "{{{3
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let a:world.prefidx = 1
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let a:world.state = 'redisplay'
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return a:world
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endf
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function! tlib#agent#End(world, selected) "{{{3
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let a:world.prefidx = len(a:world.list)
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let a:world.state = 'redisplay'
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return a:world
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endf
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function! tlib#agent#Up(world, selected, ...) "{{{3
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TVarArg ['lines', 1]
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let a:world.idx = ''
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if a:world.prefidx > lines
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let a:world.prefidx -= lines
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else
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let a:world.prefidx = len(a:world.list)
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endif
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let a:world.state = 'redisplay'
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return a:world
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endf
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function! tlib#agent#Down(world, selected, ...) "{{{3
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TVarArg ['lines', 1]
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let a:world.idx = ''
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if a:world.prefidx <= (len(a:world.list) - lines)
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let a:world.prefidx += lines
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else
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let a:world.prefidx = 1
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endif
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let a:world.state = 'redisplay'
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return a:world
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endf
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function! tlib#agent#UpN(world, selected) "{{{3
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return tlib#agent#Up(a:world, a:selected, g:tlib_scroll_lines)
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endf
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function! tlib#agent#DownN(world, selected) "{{{3
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return tlib#agent#Down(a:world, a:selected, g:tlib_scroll_lines)
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endf
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function! tlib#agent#ShiftLeft(world, selected) "{{{3
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let a:world.offset_horizontal -= (winwidth(0) / 2)
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if a:world.offset_horizontal < 0
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let a:world.offset_horizontal = 0
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endif
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let a:world.state = 'display shift'
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return a:world
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endf
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function! tlib#agent#ShiftRight(world, selected) "{{{3
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let a:world.offset_horizontal += (winwidth(0) / 2)
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let a:world.state = 'display shift'
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return a:world
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endf
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function! tlib#agent#Reset(world, selected) "{{{3
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let a:world.state = 'reset'
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return a:world
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endf
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function! tlib#agent#ToggleRestrictView(world, selected) "{{{3
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if empty(a:world.filtered_items)
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return tlib#agent#RestrictView(a:world, a:selected)
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else
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return tlib#agent#UnrestrictView(a:world, a:selected)
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endif
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endf
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function! tlib#agent#RestrictView(world, selected) "{{{3
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" TLogVAR a:selected
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let filtered_items = map(copy(a:selected), 'index(a:world.base, v:val) + 1')
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" TLogVAR 1, filtered_items
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let filtered_items = filter(filtered_items, 'v:val > 0')
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" TLogVAR 2, filtered_items
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if !empty(filtered_items)
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let a:world.filtered_items = filtered_items
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endif
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let a:world.state = 'display'
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return a:world
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endf
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function! tlib#agent#UnrestrictView(world, selected) "{{{3
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let a:world.filtered_items = []
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let a:world.state = 'display'
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return a:world
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endf
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function! tlib#agent#Input(world, selected) "{{{3
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let flt0 = a:world.CleanFilter(a:world.filter[0][0])
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let flt1 = input('Filter: ', flt0)
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echo
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if flt1 != flt0
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if empty(flt1)
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call getchar(0)
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else
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call a:world.SetFrontFilter(flt1)
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endif
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endif
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let a:world.state = 'display'
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return a:world
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endf
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" Suspend (see |tlib#agent#Suspend|) the input loop and jump back to the
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" original position in the parent window.
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function! tlib#agent#SuspendToParentWindow(world, selected) "{{{3
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let world = a:world
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let winnr = world.win_wnr
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" TLogVAR winnr
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if winnr != -1
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let world = tlib#agent#Suspend(world, a:selected)
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if world.state =~ '\<suspend\>'
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call world.SwitchWindow('win')
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" let pos = world.cursor
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" " TLogVAR pos
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" if !empty(pos)
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" call setpos('.', pos)
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" endif
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return world
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endif
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endif
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let world.state = 'redisplay'
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return world
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endf
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" Suspend lets you temporarily leave the input loop of
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" |tlib#input#List|. You can resume editing the list by pressing <c-z>,
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" <m-z>. <space>, <c-LeftMouse> or <MiddleMouse> in the suspended window.
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" <cr> and <LeftMouse> will immediatly select the item under the cursor.
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" < will select the item but the window will remain opened.
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function! tlib#agent#Suspend(world, selected) "{{{3
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if a:world.allow_suspend
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" TAssert IsNotEmpty(a:world.scratch)
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" TLogDBG bufnr('%')
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let br = tlib#buffer#Set(a:world.scratch)
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" TLogVAR br, a:world.bufnr, a:world.scratch
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if bufnr('%') != a:world.scratch
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echohl WarningMsg
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echom "tlib#agent#Suspend: Internal error: Not a scratch buffer:" bufname('%')
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echohl NONE
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endif
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" TLogVAR bufnr('%'), bufname('%'), a:world.scratch
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call tlib#autocmdgroup#Init()
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exec 'autocmd TLib BufEnter <buffer='. a:world.scratch .'> call tlib#input#Resume("world", 0, '. a:world.scratch .')'
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let b:tlib_world = a:world
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exec br
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let a:world.state = 'exit suspend'
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else
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echom 'Suspend disabled'
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let a:world.state = 'redisplay'
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endif
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return a:world
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endf
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function! tlib#agent#Help(world, selected) "{{{3
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let a:world.state = 'help'
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return a:world
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endf
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function! tlib#agent#OR(world, selected) "{{{3
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if !empty(a:world.filter[0])
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call insert(a:world.filter[0], '')
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endif
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let a:world.state = 'display'
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return a:world
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endf
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function! tlib#agent#AND(world, selected) "{{{3
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if !empty(a:world.filter[0])
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call insert(a:world.filter, [''])
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endif
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let a:world.state = 'display'
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return a:world
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endf
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function! tlib#agent#ReduceFilter(world, selected) "{{{3
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call a:world.ReduceFilter()
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let a:world.offset = 1
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let a:world.state = 'display'
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return a:world
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endf
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function! tlib#agent#PopFilter(world, selected) "{{{3
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call a:world.PopFilter()
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let a:world.offset = 1
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let a:world.state = 'display'
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return a:world
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endf
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function! tlib#agent#Debug(world, selected) "{{{3
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" echo string(world.state)
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echo string(a:world.filter)
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echo string(a:world.idx)
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echo string(a:world.prefidx)
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echo string(a:world.sel_idx)
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call getchar()
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let a:world.state = 'display'
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return a:world
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endf
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function! tlib#agent#Select(world, selected) "{{{3
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call a:world.SelectItem('toggle', a:world.prefidx)
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" let a:world.state = 'display keepcursor'
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let a:world.state = 'redisplay'
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return a:world
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endf
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function! tlib#agent#SelectUp(world, selected) "{{{3
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call a:world.SelectItem('toggle', a:world.prefidx)
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if a:world.prefidx > 1
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let a:world.prefidx -= 1
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endif
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let a:world.state = 'redisplay'
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return a:world
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endf
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function! tlib#agent#SelectDown(world, selected) "{{{3
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call a:world.SelectItem('toggle', a:world.prefidx)
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if a:world.prefidx < len(a:world.list)
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let a:world.prefidx += 1
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endif
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let a:world.state = 'redisplay'
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return a:world
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endf
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function! tlib#agent#SelectAll(world, selected) "{{{3
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let listrange = range(1, len(a:world.list))
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let mode = empty(filter(copy(listrange), 'index(a:world.sel_idx, a:world.GetBaseIdx(v:val)) == -1'))
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\ ? 'toggle' : 'set'
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for i in listrange
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call a:world.SelectItem(mode, i)
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endfor
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let a:world.state = 'display keepcursor'
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return a:world
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endf
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function! tlib#agent#ToggleStickyList(world, selected) "{{{3
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let a:world.sticky = !a:world.sticky
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let a:world.state = 'display keepcursor'
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return a:world
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endf
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" EditList related {{{1
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function! tlib#agent#EditItem(world, selected) "{{{3
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let lidx = a:world.prefidx
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" TLogVAR lidx
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" TLogVAR a:world.table
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let bidx = a:world.GetBaseIdx(lidx)
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" TLogVAR bidx
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let item = a:world.GetBaseItem(bidx)
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let item = input(lidx .'@'. bidx .': ', item)
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if item != ''
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call a:world.SetBaseItem(bidx, item)
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endif
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let a:world.state = 'display'
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return a:world
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endf
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" Insert a new item below the current one.
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function! tlib#agent#NewItem(world, selected) "{{{3
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let basepi = a:world.GetBaseIdx(a:world.prefidx)
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let item = input('New item: ')
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call insert(a:world.base, item, basepi)
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let a:world.state = 'reset'
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return a:world
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endf
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function! tlib#agent#DeleteItems(world, selected) "{{{3
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let remove = copy(a:world.sel_idx)
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let basepi = a:world.GetBaseIdx(a:world.prefidx)
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if index(remove, basepi) == -1
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call add(remove, basepi)
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endif
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" call map(remove, 'a:world.GetBaseIdx(v:val)')
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for idx in reverse(sort(remove))
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call remove(a:world.base, idx - 1)
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endfor
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let a:world.state = 'display'
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call a:world.ResetSelected()
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" let a:world.state = 'reset'
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return a:world
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endf
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function! tlib#agent#Cut(world, selected) "{{{3
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let world = tlib#agent#Copy(a:world, a:selected)
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return tlib#agent#DeleteItems(world, a:selected)
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endf
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function! tlib#agent#Copy(world, selected) "{{{3
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let a:world.clipboard = []
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let bidxs = copy(a:world.sel_idx)
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call add(bidxs, a:world.GetBaseIdx(a:world.prefidx))
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for bidx in sort(bidxs)
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call add(a:world.clipboard, a:world.GetBaseItem(bidx))
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endfor
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let a:world.state = 'redisplay'
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return a:world
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endf
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function! tlib#agent#Paste(world, selected) "{{{3
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if has_key(a:world, 'clipboard')
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for e in reverse(copy(a:world.clipboard))
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call insert(a:world.base, e, a:world.prefidx)
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endfor
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endif
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let a:world.state = 'display'
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call a:world.ResetSelected()
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return a:world
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endf
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function! tlib#agent#EditReturnValue(world, rv) "{{{3
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return [a:world.state !~ '\<exit\>', a:world.base]
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endf
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" Files related {{{1
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function! tlib#agent#ViewFile(world, selected) "{{{3
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if !empty(a:selected)
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let back = a:world.SwitchWindow('win')
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" TLogVAR back
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for filename in a:selected
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call tlib#file#Edit(filename)
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endfor
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" if !&hidden && &l:modified
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" let cmd0 = 'split'
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" let cmd1 = 'sbuffer'
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" else
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" let cmd0 = 'edit'
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" let cmd1 = 'buffer'
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" endif
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" call tlib#file#With(cmd0, cmd1, a:selected, a:world)
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" TLogVAR &filetype
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exec back
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let a:world.state = 'display'
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endif
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return a:world
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endf
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function! tlib#agent#EditFile(world, selected) "{{{3
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return tlib#agent#Exit(tlib#agent#ViewFile(a:world, a:selected), a:selected)
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endf
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function! tlib#agent#EditFileInSplit(world, selected) "{{{3
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call a:world.CloseScratch()
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" call tlib#file#With('edit', 'buffer', a:selected[0:0], a:world)
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" call tlib#file#With('split', 'sbuffer', a:selected[1:-1], a:world)
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call tlib#file#With('split', 'sbuffer', a:selected, a:world)
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return tlib#agent#Exit(a:world, a:selected)
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endf
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function! tlib#agent#EditFileInVSplit(world, selected) "{{{3
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call a:world.CloseScratch()
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" call tlib#file#With('edit', 'buffer', a:selected[0:0], a:world)
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" call tlib#file#With('vertical split', 'vertical sbuffer', a:selected[1:-1], a:world)
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let winpos = tlib#fixes#Winpos()
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call tlib#file#With('vertical split', 'vertical sbuffer', a:selected, a:world)
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if !empty(winpos)
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exec winpos
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endif
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return tlib#agent#Exit(a:world, a:selected)
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endf
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function! tlib#agent#EditFileInTab(world, selected) "{{{3
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" TLogVAR a:selected
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call a:world.CloseScratch()
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call tlib#file#With('tabedit', 'tab sbuffer', a:selected, a:world)
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return tlib#agent#Exit(a:world, a:selected)
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endf
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function! tlib#agent#ToggleScrollbind(world, selected) "{{{3
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let a:world.scrollbind = get(a:world, 'scrollbind') ? 0 : 1
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let a:world.state = 'redisplay'
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return a:world
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endf
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function! tlib#agent#ShowInfo(world, selected)
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let lines = []
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for f in a:selected
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if filereadable(f)
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let desc = [getfperm(f), strftime('%c', getftime(f)), getfsize(f) .' bytes', getftype(f)]
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call add(lines, fnamemodify(f, ':p'))
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call add(lines, ' '. join(desc, '; '))
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endif
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endfor
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let a:world.temp_lines = lines
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let a:world.state = 'printlines'
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return a:world
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endf
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" Buffer related {{{1
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function! tlib#agent#PreviewLine(world, selected) "{{{3
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let l = a:selected[0]
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let ww = winnr()
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exec a:world.win_wnr .'wincmd w'
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call tlib#buffer#ViewLine(l, 1)
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exec ww .'wincmd w'
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let a:world.state = 'redisplay'
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return a:world
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endf
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" If not called from the scratch, we assume/guess that we don't have to
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" suspend the input-evaluation loop.
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function! tlib#agent#GotoLine(world, selected) "{{{3
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if !empty(a:selected)
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" let l = a:selected[0]
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" " TLogVAR l
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" let back = a:world.SwitchWindow('win')
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" " TLogVAR back
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" " if a:world.win_wnr != winnr()
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" " let world = tlib#agent#Suspend(a:world, a:selected)
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" " exec a:world.win_wnr .'wincmd w'
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" " endif
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" call tlib#buffer#ViewLine(l)
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" exec back
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" let a:world.state = 'display'
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let l = a:selected[0]
|
|
if a:world.win_wnr != winnr()
|
|
let world = tlib#agent#Suspend(a:world, a:selected)
|
|
exec a:world.win_wnr .'wincmd w'
|
|
endif
|
|
call tlib#buffer#ViewLine(l, 1)
|
|
|
|
endif
|
|
return a:world
|
|
endf
|
|
|
|
|
|
function! tlib#agent#DoAtLine(world, selected) "{{{3
|
|
if !empty(a:selected)
|
|
let cmd = input('Command: ', '', 'command')
|
|
if !empty(cmd)
|
|
call a:world.SwitchWindow('win')
|
|
" let pos = getpos('.')
|
|
let view = winsaveview()
|
|
for l in a:selected
|
|
call tlib#buffer#ViewLine(l, '')
|
|
exec cmd
|
|
endfor
|
|
" call setpos('.', pos)
|
|
call winrestview(view)
|
|
endif
|
|
endif
|
|
call a:world.ResetSelected()
|
|
let a:world.state = 'exit'
|
|
return a:world
|
|
endf
|
|
|
|
|
|
function! tlib#agent#Wildcard(world, selected) "{{{3
|
|
if !empty(a:world.filter[0])
|
|
let rx_type = a:world.matcher.FilterRxPrefix()
|
|
let flt0 = a:world.CleanFilter(a:world.filter[0][0])
|
|
if rx_type == '\V'
|
|
let flt0 .= '\.\{-}'
|
|
else
|
|
let flt0 .= '.\{-}'
|
|
endif
|
|
call a:world.SetFrontFilter(flt0)
|
|
endif
|
|
let a:world.state = 'redisplay'
|
|
return a:world
|
|
endf
|
|
|
|
|
|
function! tlib#agent#Null(world, selected) "{{{3
|
|
let a:world.state = 'redisplay'
|
|
return a:world
|
|
endf
|
|
|
|
|
|
function! tlib#agent#ExecAgentByName(world, selected) "{{{3
|
|
let s:agent_names_world = a:world
|
|
let agent_names = {'Help': 'tlib#agent#Help'}
|
|
for def in values(a:world.key_map[a:world.key_mode])
|
|
if has_key(def, 'help') && !empty(def.help) && has_key(def, 'agent') && !empty(def.agent)
|
|
let agent_names[def.help] = def.agent
|
|
endif
|
|
endfor
|
|
let s:agent_names = sort(keys(agent_names))
|
|
let command = input('Command: ', '', 'customlist,tlib#agent#CompleteAgentNames')
|
|
" TLogVAR command
|
|
if !has_key(agent_names, command)
|
|
" TLogVAR command
|
|
silent! let matches = filter(keys(agent_names), 'v:val =~ command')
|
|
" TLogVAR matches
|
|
if len(matches) == 1
|
|
let command = matches[0]
|
|
endif
|
|
endif
|
|
if has_key(agent_names, command)
|
|
let agent = agent_names[command]
|
|
return call(agent, [a:world, a:selected])
|
|
else
|
|
if !empty(command)
|
|
echohl WarningMsg
|
|
echom "Unknown command:" command
|
|
echohl NONE
|
|
sleep 1
|
|
endif
|
|
let a:world.state = 'display'
|
|
return a:world
|
|
endif
|
|
endf
|
|
|
|
|
|
function! tlib#agent#CompleteAgentNames(ArgLead, CmdLine, CursorPos)
|
|
return filter(copy(s:agent_names), 'stridx(v:val, a:ArgLead) != -1')
|
|
endf
|
|
|