TARGETS := libemu.a vgbc vgbc.test vgbc.inspect vgbc.gbdif vgbc.lcdtest sfml_packages := sfml-graphics sfml_CXXFLAGS := $(shell pkg-config --cflags $(sfml_packages)) sfml_LDFLAGS := $(shell pkg-config --libs $(sfml_packages)) CXXFLAGS := -I $(CURDIR) $(sfml_CXXFLAGS) cmd_libemu.a = ar -rc $@ $^ verb_libemu.a = pack modules_libemu.a := memory/device.o \ memory/bus.o \ memory/ram.o \ memory/bootrom_overlay.o \ memory/register.o \ memory/bank.o \ cpu/cpu.o \ cpu/decoder.o \ cartridge/mbc/mbc1.o \ cartridge/cartridge.o \ lcd/lcd.o \ lcd/palette.o \ input/joypad.o \ modules_vgbc := main.o libemu.a verb_vgbc := link LDFLAGS_vgbc := $(sfml_LDFLAGS) sources_vgbc.test := $(shell find tests/ -name '*.cpp') objects_vgbc.test := $(patsubst %.cpp,%.o,$(sources_vgbc.test)) modules_vgbc.test := $(objects_vgbc.test) libemu.a verb_vgbc.test := link $(objects_vgbc.test): CXXFLAGS+=-I $(CURDIR)/tests modules_vgbc.inspect := cartridge/inspector.o libemu.a verb_vgbc.inspect := link # Game Boy Doctor Interface modules_vgbc.gbdif := misc/gbdif.o libemu.a verb_vgbc.gbdif := link modules_vgbc.lcdtest := lcd/lcdtest.o libemu.a verb_vgbc.lcdtest := link LDFLAGS_vgbc.lcdtest := $(sfml_LDFLAGS)