diff --git a/shaders/compiled/frag_rt_quad.spv b/shaders/compiled/frag_rt_quad.spv index 8a2654c..e1575e8 100644 Binary files a/shaders/compiled/frag_rt_quad.spv and b/shaders/compiled/frag_rt_quad.spv differ diff --git a/shaders/rt_quad.frag b/shaders/rt_quad.frag index 93b04be..e9baaa8 100644 --- a/shaders/rt_quad.frag +++ b/shaders/rt_quad.frag @@ -364,7 +364,7 @@ vec3 diffuse_tracing(uint volume_start, uvec2 raster_pos, vec3 pos, uint f) { vec3 offset = vec3(x_offset, y_offset, z_offset); - color_sum += get_lighting_color(volume_start, origPosition + offset, orig_color_sample, normal) / float(raster_points); + color_sum += get_lighting_color(volume_start, pos + offset, orig_color_sample, normal) / float(raster_points); } }