factorio/bin/config.ini
Paul d59da581d5 Add missing default configuration
We should probably download this, but I don't know where we can get it
from.
2024-03-08 15:29:52 +01:00

911 lines
18 KiB
INI

; version=10
; This is INI file : https://en.wikipedia.org/wiki/INI_file#Format
; Semicolons (;) at the beginning of the line indicate a comment. Comment lines are ignored.
[path]
read-data=__PATH__executable__/../../data
write-data=__PATH__executable__/../..
[general]
locale=
[other]
; Options: true, false
; verbose-logging=false
; Options: true, false
; log-saving-statistics=false
; Options: true, false
; log-stack-trace-on-non-critical-exception=false
; autosave-interval=5
; autosave-slots=3
; In ticks
; minimum-latency-in-multiplayer=0
; Network tick rate. Maximum rate game updates are sent at before bundling them together. Minimum value is 6, maximum value is 240.
; multiplayer-max-heartbeats-per-second=60
; In seconds
; multiplayer-initial-connection-timeout=10
; Maximum connection attempts within a 60 second window from the same IP::PORT before more are ignored.
; multiplayer-max-connection-attempts-per-peer=130
; port=34197
; max-map-preview-chunk-side=64
; max-map-preview-threads=7
; max-parallel-mod-downloads=4
; In bytes
; max-multiplayer-script-reload-size=1048576
; Options: true, false
; enable-steam-networking=true
; proxy=
; proxy-username=
; proxy-password=
; Options: true, false
; check-updates=true
; Options: true, false
; enable-experimental-updates=false
; Options: true, false
; enable-new-mods=true
; Options: true, false
; use-mod-settings-per-save=true
; Options: true, false
; disable-minimal-mode=false
; Options: true, false
; disable-blueprint-storage=false
; Options: true, false
; disable-threaded-prototype-history=false
; Print a warning for all prototype values that were not accessed.
;
; Options: true, false
; check-unused-prototype-data=false
; Cache data stage prototype data for faster startup. Experimental.
;
; Options: true, false
; cache-prototype-data=false
; Options: true, false
; enable-razer-chroma-support=true
; Options: true, false
; enable-logitech-led-support=true
; Options: true, false
; enable-steelseries-gamesense-support=true
; Options: true, false
; enable-crash-log-uploading=true
; Options: true, false
; enable-heap-validation=true
; Options: true, false
; enable-threaded-tile-saving=true
; Options: true, false
; enable-taskbar-animation=true
; Does nothing on Windows
;
; Options: true, false
; non-blocking-saving=false
; Related to MacOS
;
; Options: true, false
; discard-mouse-events-when-accessibility-zoomed=false
; Options: true, false
; disable-mouse-auto-capture=false
; Options: true, false
; enable-blueprint-storage-cloud-sync=false
; Options: true, false
; enable-mod-settings-load-save-confirmation=true
; Options: true, false
; force-enable-factorio-version-check=false
; Options: true, false
; bring-window-to-top-on-click=true
; Options: true, false
; allow-manual-autosaves=false
; Options: true, false
; enable-tile-data-validation-on-saving=true
; Options: true, false
; enable-corrupt-position-recovery=false
; Options: fast, maximum
; multiplayer-compression-level=fast
; Options: none, fast, maximum
; autosave-compression-level=fast
; max-save-compression-threads=7
; Socket to host RCON on when lauching MP server from the menu.
; local-rcon-socket=0.0.0.0:0
; Password for RCON when launching MP server from the menu.
; local-rcon-password=
; Options: true, false
; log-process-page-file-usage=false
; Disables shelf synchronization when loading a save file allowing to extract blueprints from the save file
;
; Options: true, false
; bypass-library-sync=false
; Disables creating a desync report when this client desyncs. Desyncs won't be fixed if you don't report them.
;
; Options: true, false
; disable-desync-report-creation=false
; When reading chunked file from a directory package (not zip), makes a consolidated binary file
;
; Options: true, false
; consolidate-chunked-data-in-directory-package=false
; Gives a threshold for show-train-no-path-details debug setting for reporting slow searches
; trains-debug-threshold-for-slow-pathfinder-message=10000
[interface]
; Options: true, false
; automatic-ui-scale=true
; custom-ui-scale=1.000000
; tooltip-delay=0.040000
; entity-tooltip-delay=0.000000
; tooltip-offset=20
; output-console-delay=1200
; train-stop-label-angle=0.085526
; active-quick-bars=2
; shortcut-bar-rows=2
; Options: true, false
; autosort-inventory=true
; Options: true, false
; research-finished-stops-game=false
; Options: true, false
; use-item-groups=true
; Options: true, false
; use-item-subgroups=true
; Options: true, false
; use-version-filter-in-browse-games-gui=true
; Options: true, false
; use-version-filter-in-install-mods-gui=true
; Options: true, false
; check-enable-replay-checkbox=false
; Options: true, false
; play-sound-for-chat-messages=true
; Options: true, false
; fuzzy-search-enabled=false
; Options: true, false
; pick-ghost-cursor=false
; Options: true, false
; show-all-items-in-selection-lists=false
; Options: true, false
; lock-belt-building-to-straight-line=true
; Options: true, false
; smart-belt-dragging=true
; Options: true, false
; change-quickbar-by-clicking-with-item=false
; Options: true, false
; show-minimap=true
; Options: true, false
; show-hotkey-suggestions=false
; Options: true, false
; show-tips-and-tricks-notifications=true
; Options: true, false
; show-turret-radius-when-blueprinting=false
; Options: true, false
; show-item-labels-in-cursor=true
; Options: true, false
; show-rail-block-visualization=true
; Options: true, false
; show-missing-logistic-network-icon=true
; Options: true, false
; show-interaction-indications=true
; Options: true, false
; show-grid-when-paused=true
; Options: true, false
; flat-character-gui=true
; Options: true, false
; enable-recipe-notifications=true
; Options: true, false
; tool-window-next-to-quickbar=false
; Options: true, false
; show-inserter-arrows-when-selected=true
; Options: true, false
; show-inserter-arrows-when-detailed-info-is-on=false
; Options: true, false
; show-pump-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-mining-drill-arrows-when-detailed-info-is-on=true
; Options: true, false
; show-combinator-settings-when-detailed-info-is-on=false
; Options: true, false
; show-beacon-modules-in-alt-mode=false
; Options: true, false
; entity-tooltip-on-the-side=true
; Options: true, false
; show-mod-owners-in-tooltips=true
; Options: true, false
; show-descriptions-in-tooltips=true
; Options: true, false
; show-total-raw-in-recipe-tooltips=true
; debug-font-size=18
; train-visualization-length=5
[input]
; Options: keyboard-and-mouse, game-controller
; input-method=keyboard-and-mouse
[controller]
; vibration-intensity=0.600000
; deadzone=0.100000
; sensitivity=0.200000
; Options: true, false
; relative-vehicle-driving=true
; Options: auto, xbox, steam-deck, playstation, nintendo-switch
; icons=auto
; Options: western, eastern
; button-layout=western
[sound]
; preferred-output-index=255
; master-volume=0.950000
; music-volume=0.300000
; game-effects-volume=0.900000
; gui-effects-volume=0.800000
; walking-sound-volume=0.450000
; environment-sounds-volume=0.900000
; alerts-volume=0.700000
; wind-volume=0.900000
; simulation-volume=0.350000
; audible-distance=40.000000
; environment-audible-distance=30.000000
; maximum-environment-sounds=50
; active-gui-volume-modifier=0.800000
; active-gui-environment-volume-modifier=0.400000
; chart-environment-volume-modifier=0.200000
; The maximum volume allowed for any sound.
; maximum-volume=1.000000
; ambient-music-pause-mean-seconds=45.000000
; ambient-music-pause-variance-seconds=30.000000
; Options: main-tracks-only, interleave-main-tracks-with-interludes, randomize-all, main-menu
; ambient-music-mode=interleave-main-tracks-with-interludes
; zoom-audible-distance-coefficient=0.500000
; zoom-volume-coefficient=0.750000
; Options: default, allegro, allegro-via-sdl, sdl
; audio-backend=default
; Options: point, linear, cubic
; default-mixer-quality=linear
; primary-voice-frequency=44100
; primary-voice-depth=16
; maximum-sounds=192
; maximum-streams=4
; Options: true, false
; async-lazy-load=false
; Options: true, false
; stream-from-disk=true
; Options: true, false
; directsound-global-focus=true
[map-view]
; Options: true, false
; show-logistic-network=false
; Options: true, false
; show-electric-network=false
; Options: true, false
; show-turret-range=false
; Options: true, false
; show-pollution=true
; Options: true, false
; show-networkless-logistic-members=false
; Options: true, false
; show-train-station-names=true
; Options: true, false
; show-player-names=true
; Options: true, false
; show-tags=true
; Options: true, false
; show-worker-robots=false
; Options: true, false
; show-rail-signal-states=false
; Options: true, false
; show-recipe-icons=false
; Options: true, false
; show-non-standard-map-info=false
[debug]
; force=enemy
; Options: true, false
; capture-perf-statistics=false
; Options: always, debug, never
; show-fps=never
; Options: always, debug, never
; show-clock=never
; Options: always, debug, never
; show-detailed-info=never
; Options: always, debug, never
; show-time-usage=never
; Options: always, debug, never
; show-entity-time-usage=never
; Options: always, debug, never
; show-gpu-time-usage=never
; Options: always, debug, never
; show-sprite-counts=never
; Options: always, debug, never
; show-lua-object-statistics=never
; Options: always, debug, never
; show-heat-buffer-info=never
; Options: always, debug, never
; show-multiplayer-waiting-icon=never
; Options: always, debug, never
; show-multiplayer-statistics=never
; Options: always, debug, never
; show-multiplayer-selection-rectangles=never
; Options: always, debug, never
; show-debug-info-in-tooltips=never
; Options: always, debug, never
; show-resistances-in-tooltips-always=never
; Options: always, debug, never
; hide-mod-guis=never
; Options: always, debug, never
; show-tile-grid=debug
; Options: always, debug, never
; show-blueprint-grid=never
; Options: always, debug, never
; show-collision-rectangles=never
; Options: always, debug, never
; show-selection-rectangles=never
; Options: always, debug, never
; show-render-rectangles=never
; Options: always, debug, never
; show-sticker-boxes=never
; Options: always, debug, never
; show-entity-positions=never
; Options: always, debug, never
; show-entity-velocities=never
; Options: always, debug, never
; show-selected-entity-advanced-tiles=never
; Options: always, debug, never
; show-selected-input-transport-belts=never
; Options: always, debug, never
; show-paths=never
; Options: always, debug, never
; show-path-requests=never
; Options: always, debug, never
; show-next-waypoint-bb=never
; Options: always, debug, never
; show-target=never
; Options: always, debug, never
; show-unit-group-info=never
; Options: always, debug, never
; show-unit-behavior-info=never
; Options: always, debug, never
; show-pathfinder-fringe=never
; Options: always, debug, never
; show-path-cache=never
; Options: always, debug, never
; show-path-cache-paths=never
; Options: always, debug, never
; show-rail-paths=never
; Options: always, debug, never
; show-rolling-stock-count=never
; Options: always, debug, never
; show-rail-connections=never
; Options: always, debug, never
; show-rail-joints=never
; Options: always, debug, never
; show-rail-segment-collision-boxes=never
; Options: always, debug, never
; show-train-stop-point=never
; Options: always, debug, never
; show-train-braking-distance=never
; Options: always, debug, never
; show-train-signals=never
; Options: always, debug, never
; show-train-repathing=never
; Options: always, debug, never
; show-network-connected-entities=never
; Options: always, debug, never
; show-circuit-network-numbers=never
; Options: always, debug, never
; show-energy-sources-networks=never
; Options: always, debug, never
; show-active-state=never
; Options: always, debug, never
; show-wakeup-lists=never
; Options: always, debug, never
; show-transport-lines=never
; Options: always, debug, never
; show-transport-line-gaps=never
; Options: always, debug, never
; show-pollution-values=never
; Options: always, debug, never
; show-active-entities-on-chunk-counts=never
; Options: always, debug, never
; show-active-chunks=never
; Options: always, debug, never
; show-polluted-chunks=never
; Options: always, debug, never
; hide-chart-tags=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunks=never
; Options: always, debug, never
; show-enemy-expansion-candidate-chunk-values=never
; Options: always, debug, never
; show-bad-attack-chunks=never
; Options: always, debug, never
; show-tile-variations=never
; Options: always, debug, never
; show-raw-tile-transitions=never
; Options: always, debug, never
; show-fluid-box-fluid-info=never
; Options: always, debug, never
; show-environment-sound-info=never
; Options: always, debug, never
; show-environment-sound-area=never
; Options: always, debug, never
; show-selected-entity-audible-range=never
; Options: always, debug, never
; show-recently-played-sound-info=never
; Options: always, debug, never
; show-logistic-robot-targets=never
; Options: always, debug, never
; show-spidertron-movement=never
; Options: always, debug, never
; show-player-robots=never
; Options: always, debug, never
; show-fire-info=never
; Options: always, debug, never
; show-sticker-info=never
; Options: always, debug, never
; show-decorative-names=never
; Options: always, debug, never
; show-decorative-collision-rectangles=never
; Options: always, debug, never
; allow-increased-zoom=never
; Options: always, debug, never
; show-chunk-components=never
; Options: always, debug, never
; show-train-no-path-details=never
[multiplayer-lobby]
; name=
; description=
; Options: true, false
; visibility-public=true
; Options: true, false
; visibility-steam=true
; Options: true, false
; visibility-lan=true
; max-players=0
; Options: true, false
; ignore-player-limit-when-returning=false
; max-upload-in-kilobytes-per-second=0
; max-upload-slots=5
; password=
; tag-list=
; afk-auto-kick=0
; Options: true, false, admins-only
; allowed-commands=admins-only
; Options: true, false
; only-admins-can-pause=true
; Options: true, false
; autosave-only-on-server=true
; Options: true, false
; non-blocking-saving=true
; Options: true, false
; verify-user-identity=true
; Options: true, false
; enable-whitelist=false
; Options: true, false
; enable-authserver-side-bans=true
[graphics]
; Default preferred display index should force finding primary monitor
; preferred-display-index=255
; screenshots-threads-count=8
; cache-sprite-atlas-count=1
; Options: true, false
; cache-sprite-atlas=false
; Options: true, false
; compress-sprite-atlas-cache=false
; Options: true, false
; texture-streaming=true
; streamed-atlas-physical-vram-size=0
; sprite-vertex-buffer-size=1048576
; max-texture-size=0
; max-threads=8
; 'low' and 'very-low' options are deprecated and will be migrated to 'normal'
;
; Options: high, normal, low, very-low
; graphics-quality=normal
; brightness=0
; contrast=0
; saturation=100
; color-filter=
; Options: true, false
; full-screen=true
; Options: true, false
; minimize-on-focus-loss=false
; Options: true, false
; show-smoke=true
; Options: true, false
; show-clouds=true
; Options: true, false
; show-decoratives=true
; Options: true, false
; show-particles=true
; Options: true, false
; show-item-shadows=true
; Options: true, false
; show-inserter-shadows=true
; Options: true, false
; show-animated-water=true
; Options: true, false
; show-tree-distortion=true
; Options: true, false
; force-opengl=false
; Options: true, false
; v-sync=true
; Options: true, false
; high-quality-animations=true
; Options: true, false
; high-quality-shadows=false
; Options: true, false
; high-quality-terrain=true
; Options: true, false
; show-game-simulations-in-background=true
; Minimum number of turrets required to turn on the turret range overdraw optimization
; turret-overdraw-minimum-count=4
; Scale at which the turret range overdraw optimization will start being applied
; turret-overdraw-scale-threshold=0.200000
; Options: true, false
; skip-vram-detection=false
; Options: true, false
; halt-rendering-when-minimized=true
; Options: true, false
; runtime-sprite-reload=false
; Options: true, false
; full-color-depth=true
; Options: true, false
; render-in-native-resolution=true
; Options: true, false
; use-flip-presentation-model=false
; Options: true, false
; debug-api=false
; Options: true, false
; discard-buffers-on-begin-frame=true
; Options: all, high, medium, low
; video-memory-usage=high
; Options: none, high-quality, low-quality
; texture-compression-level=high-quality
; Options: true, false
; compress-virtual-atlas=true
; Options: copy, copy-sequential, flip, flip-discard
; dxgi-presentation-model=copy
; Options: none, flush, wait-for-vblank, flush-and-wait-for-vblank
; dxgi-action-before-present=none
; relevant only for flip presentation models
;
; Options: true, false
; dxgi-allow-tearing=false
; Options: false, true, auto
; dxgi-flip-do-not-wait=false
; Options: true, false
; dxgi-present-restart=false
; dxgi-swap-chain-buffer-count=0
; dxgi-max-frame-latency=0
; dxgi-adapter-index=-1
; max-sprite-loading-threads=32
; Options: true, false
; gpu-accelerated-compression=true
; Options: true, false
; gpu-accelerated-mipmap-compression=true
; Options: true, false
; wait-until-mipmap-generation-finished=true
; Options: true, false
; check-for-unused-pixels=false
; ogl-depth-buffer-bit-depth=0
; Options: false, true, auto
; ogl-accelerated-renderer=auto
; Options: true, false
; ogl-double-buffered=true
; Set to true if mipmapped sprites render very blurry on your GPU. Limited support.
;
; Options: true, false
; legacy-gpu-no-mipmaps=false
; Options: true, false
; force-linear-magnification=false
; Options: true, false
; custom-mipmap-workaround=false
; Options: true, false
; buffer-rename-workaround=false
; Comma separated list of OpenGL extensions that should not be used (for example: ARB_copy_image,KHR_debug)
; disabled-opengl-extensions=