pre texture

This commit is contained in:
zomseffen 2024-04-23 18:59:45 +02:00
parent ff4302837e
commit 0137d21406
5 changed files with 394 additions and 96 deletions

291
src/buffer.rs Normal file
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use anyhow::{anyhow, Result};
use vulkanalia::prelude::v1_0::*;
use std::mem::size_of;
use std::ptr::copy_nonoverlapping as memcpy;
use cgmath::{vec2, vec3};
pub type Mat4 = cgmath::Matrix4<f32>;
use crate::app_data;
use crate::vertex;
static VERTICES: [vertex::Vertex; 4] = [
vertex::Vertex::new(vec2(-0.5, -0.5), vec3(1.0, 0.0, 0.0)),
vertex::Vertex::new(vec2(0.5, -0.5), vec3(0.0, 1.0, 0.0)),
vertex::Vertex::new(vec2(0.5, 0.5), vec3(0.0, 0.0, 1.0)),
vertex::Vertex::new(vec2(-0.5, 0.5), vec3(1.0, 1.0, 1.0)),
];
pub const INDICES: &[u16] = &[0, 1, 2, 2, 3, 0];
pub unsafe fn create_buffer(
instance: &Instance,
device: &Device,
data: &app_data::AppData,
size: vk::DeviceSize,
usage: vk::BufferUsageFlags,
properties: vk::MemoryPropertyFlags,
) -> Result<(vk::Buffer, vk::DeviceMemory)> {
let buffer_info = vk::BufferCreateInfo::builder()
.size(size)
.usage(usage)
.sharing_mode(vk::SharingMode::EXCLUSIVE);
let buffer = device.create_buffer(&buffer_info, None)?;
let requirements = device.get_buffer_memory_requirements(buffer);
let memory_info = vk::MemoryAllocateInfo::builder()
.allocation_size(requirements.size)
.memory_type_index(get_memory_type_index(
instance,
data,
properties,
requirements,
)?);
let buffer_memory = device.allocate_memory(&memory_info, None)?;
device.bind_buffer_memory(buffer, buffer_memory, 0)?;
Ok((buffer, buffer_memory))
}
pub unsafe fn create_vertex_buffer(
instance: &Instance,
device: &Device,
data: &mut app_data::AppData,
) -> Result<()> {
let size = (size_of::<vertex::Vertex>() * VERTICES.len()) as u64;
let (staging_buffer, staging_buffer_memory) = create_buffer(
instance,
device,
data,
size,
vk::BufferUsageFlags::TRANSFER_SRC,
vk::MemoryPropertyFlags::HOST_COHERENT | vk::MemoryPropertyFlags::HOST_VISIBLE,
)?;
let memory = device.map_memory(
staging_buffer_memory,
0,
size,
vk::MemoryMapFlags::empty(),
)?;
memcpy(VERTICES.as_ptr(), memory.cast(), VERTICES.len());
device.unmap_memory(staging_buffer_memory);
let (vertex_buffer, vertex_buffer_memory) = create_buffer(
instance,
device,
data,
size,
vk::BufferUsageFlags::TRANSFER_DST | vk::BufferUsageFlags::VERTEX_BUFFER,
vk::MemoryPropertyFlags::DEVICE_LOCAL,
)?;
data.vertex_buffer = vertex_buffer;
data.vertex_buffer_memory = vertex_buffer_memory;
copy_buffer(device, data, staging_buffer, vertex_buffer, size)?;
device.destroy_buffer(staging_buffer, None);
device.free_memory(staging_buffer_memory, None);
Ok(())
}
pub unsafe fn get_memory_type_index(
instance: &Instance,
data: &app_data::AppData,
properties: vk::MemoryPropertyFlags,
requirements: vk::MemoryRequirements,
) -> Result<u32> {
let memory = instance.get_physical_device_memory_properties(data.physical_device);
(0..memory.memory_type_count)
.find(|i| {
let suitable = (requirements.memory_type_bits & (1 << i)) != 0;
let memory_type = memory.memory_types[*i as usize];
suitable && memory_type.property_flags.contains(properties)
})
.ok_or_else(|| anyhow!("Failed to find suitable memory type."))
}
pub unsafe fn copy_buffer(
device: &Device,
data: &app_data::AppData,
source: vk::Buffer,
destination: vk::Buffer,
size: vk::DeviceSize,
) -> Result<()> {
let info = vk::CommandBufferAllocateInfo::builder()
.level(vk::CommandBufferLevel::PRIMARY)
.command_pool(data.command_pool)
.command_buffer_count(1);
let command_buffer = device.allocate_command_buffers(&info)?[0];
let info = vk::CommandBufferBeginInfo::builder()
.flags(vk::CommandBufferUsageFlags::ONE_TIME_SUBMIT);
device.begin_command_buffer(command_buffer, &info)?;
let regions = vk::BufferCopy::builder().size(size);
device.cmd_copy_buffer(command_buffer, source, destination, &[regions]);
device.end_command_buffer(command_buffer)?;
let command_buffers = &[command_buffer];
let info = vk::SubmitInfo::builder()
.command_buffers(command_buffers);
device.queue_submit(data.graphics_queue, &[info], vk::Fence::null())?;
device.queue_wait_idle(data.graphics_queue)?;
device.free_command_buffers(data.command_pool, &[command_buffer]);
Ok(())
}
pub unsafe fn create_index_buffer(
instance: &Instance,
device: &Device,
data: &mut app_data::AppData,
) -> Result<()> {
let size = (size_of::<u16>() * INDICES.len()) as u64;
let (staging_buffer, staging_buffer_memory) = create_buffer(
instance,
device,
data,
size,
vk::BufferUsageFlags::TRANSFER_SRC,
vk::MemoryPropertyFlags::HOST_COHERENT | vk::MemoryPropertyFlags::HOST_VISIBLE,
)?;
let memory = device.map_memory(
staging_buffer_memory,
0,
size,
vk::MemoryMapFlags::empty(),
)?;
memcpy(INDICES.as_ptr(), memory.cast(), INDICES.len());
device.unmap_memory(staging_buffer_memory);
let (index_buffer, index_buffer_memory) = create_buffer(
instance,
device,
data,
size,
vk::BufferUsageFlags::TRANSFER_DST | vk::BufferUsageFlags::INDEX_BUFFER,
vk::MemoryPropertyFlags::DEVICE_LOCAL,
)?;
data.index_buffer = index_buffer;
data.index_buffer_memory = index_buffer_memory;
copy_buffer(device, data, staging_buffer, index_buffer, size)?;
device.destroy_buffer(staging_buffer, None);
device.free_memory(staging_buffer_memory, None);
Ok(())
}
#[repr(C)]
#[derive(Copy, Clone, Debug)]
pub struct UniformBufferObject {
pub model: Mat4,
pub view: Mat4,
pub proj: Mat4,
}
pub unsafe fn create_descriptor_set_layout(
device: &Device,
data: &mut app_data::AppData,
) -> Result<()> {
let ubo_binding = vk::DescriptorSetLayoutBinding::builder()
.binding(0)
.descriptor_type(vk::DescriptorType::UNIFORM_BUFFER)
.descriptor_count(1)
.stage_flags(vk::ShaderStageFlags::VERTEX);
let bindings = &[ubo_binding];
let info = vk::DescriptorSetLayoutCreateInfo::builder()
.bindings(bindings);
data.descriptor_set_layout = device.create_descriptor_set_layout(&info, None)?;
Ok(())
}
pub unsafe fn create_uniform_buffers(
instance: &Instance,
device: &Device,
data: &mut app_data::AppData,
) -> Result<()> {
data.uniform_buffers.clear();
data.uniform_buffers_memory.clear();
for _ in 0..data.swapchain_images.len() {
let (uniform_buffer, uniform_buffer_memory) = create_buffer(
instance,
device,
data,
size_of::<UniformBufferObject>() as u64,
vk::BufferUsageFlags::UNIFORM_BUFFER,
vk::MemoryPropertyFlags::HOST_COHERENT | vk::MemoryPropertyFlags::HOST_VISIBLE,
)?;
data.uniform_buffers.push(uniform_buffer);
data.uniform_buffers_memory.push(uniform_buffer_memory);
}
Ok(())
}
pub unsafe fn create_descriptor_pool(device: &Device, data: &mut app_data::AppData) -> Result<()> {
let ubo_size = vk::DescriptorPoolSize::builder()
.type_(vk::DescriptorType::UNIFORM_BUFFER)
.descriptor_count(data.swapchain_images.len() as u32);
let pool_sizes = &[ubo_size];
let info = vk::DescriptorPoolCreateInfo::builder()
.pool_sizes(pool_sizes)
.max_sets(data.swapchain_images.len() as u32);
data.descriptor_pool = device.create_descriptor_pool(&info, None)?;
Ok(())
}
pub unsafe fn create_descriptor_sets(device: &Device, data: &mut app_data::AppData) -> Result<()> {
let layouts = vec![data.descriptor_set_layout; data.swapchain_images.len()];
let info = vk::DescriptorSetAllocateInfo::builder()
.descriptor_pool(data.descriptor_pool)
.set_layouts(&layouts);
data.descriptor_sets = device.allocate_descriptor_sets(&info)?;
for i in 0..data.swapchain_images.len() {
let info = vk::DescriptorBufferInfo::builder()
.buffer(data.uniform_buffers[i])
.offset(0)
.range(size_of::<UniformBufferObject>() as u64);
let buffer_info = &[info];
let ubo_write = vk::WriteDescriptorSet::builder()
.dst_set(data.descriptor_sets[i])
.dst_binding(0)
.dst_array_element(0)
.descriptor_type(vk::DescriptorType::UNIFORM_BUFFER)
.buffer_info(buffer_info);
device.update_descriptor_sets(&[ubo_write], &[] as &[vk::CopyDescriptorSet]);
}
Ok(())
}