refactor scene.rs into multiple files

This commit is contained in:
zomseffen 2025-01-08 12:30:54 +01:00
parent 694d93c0f3
commit 15a94c2f93
3 changed files with 711 additions and 692 deletions
src/scene

180
src/scene/mod.rs Normal file
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mod oct_tree;
mod empty_volume;
use anyhow::Ok;
use vulkanalia::prelude::v1_0::*;
use anyhow::Result;
use cgmath::{vec2, vec3};
use std::cell::RefCell;
use std::rc::Rc;
use crate::app_data::AppData;
use crate::buffer;
use crate::vertex;
use crate::primitives::cube::Cube;
use crate::primitives::drawable::Drawable;
use crate::scene::oct_tree::{OctTree, OctTreeIter, CHUNK_SIZE};
use crate::scene::empty_volume::EmptyVolume;
extern crate rand;
use rand::Rng;
#[repr(C)]
#[derive(Clone, Debug, Default)]
pub struct Scene {
pub vertices: Vec<vertex::Vertex>,
pub sized_vertices: Vec<vertex::SizedVertex>,
pub rt_vertices: Vec<vertex::RTVertex>,
pub indices_cube: Vec<u32>,
pub indices_cuboid: Vec<u32>,
pub indices_rt: Vec<u32>,
pub vertex_buffer_cube: vk::Buffer,
pub vertex_buffer_memory_cube: vk::DeviceMemory,
pub index_buffer_cube: vk::Buffer,
pub index_buffer_memory_cube: vk::DeviceMemory,
pub vertex_buffer_cuboid: vk::Buffer,
pub vertex_buffer_memory_cuboid: vk::DeviceMemory,
pub index_buffer_cuboid: vk::Buffer,
pub index_buffer_memory_cuboid: vk::DeviceMemory,
pub vertex_buffer_quad: vk::Buffer,
pub vertex_buffer_memory_quad: vk::DeviceMemory,
pub index_buffer_quad: vk::Buffer,
pub index_buffer_memory_quad: vk::DeviceMemory,
pub rt_memory: Vec<u32>,
}
impl Scene {
pub unsafe fn prepare_data(&mut self, instance: &vulkanalia::Instance, device: &vulkanalia::Device, data: &mut AppData) -> Result<()> {
let mut rng = rand::thread_rng();
let grid_size = CHUNK_SIZE as i32;
// todo store the chunks somewhere (or only use them as intermediary for neighbouthood calculation idc)
let mut oct_tree: OctTree<Cube> = OctTree::create(CHUNK_SIZE)?;
for x_index in 0..grid_size {
for y_index in 0..grid_size {
let shade = (rng.gen_range(0..25) as f32) / 100.0;
let cube = Cube {
pos: vec3(x_index as f32, y_index as f32, 5.0),
color: vec3(shade, 1.0, shade),
tex_coord: vec2(0.0, 0.0)
};
oct_tree.set_cube(cube.clone());
}
}
let shade = (rng.gen_range(0..25) as f32) / 100.0;
let cube = Cube {
pos: vec3(10.0, 10.0, 10.0),
color: vec3(shade, 1.0, shade),
tex_coord: vec2(0.0, 0.0)
};
oct_tree.set_cube(cube.clone());
let mut empty_volumes: Vec<Rc<RefCell<EmptyVolume>>>;
(empty_volumes, _) = EmptyVolume::from_oct_tree(&oct_tree);
println!("number of empty volumes is {}", empty_volumes.len());
let oct_tree_iter = OctTreeIter::create(&oct_tree)?;
for item in oct_tree_iter {
let sized_index = self.sized_vertices.len();
let index = self.vertices.len();
match item {
Some(cube) => {
/*if (cube.pos.x + cube.pos.y) as usize % 2 == 0{
/**/
let cuboid = Cuboid {
pos: cube.pos,
color: cube.color,
tex_coord: cube.tex_coord,
size: Vector3 {x: 1.0, y: 1.0, z: 1.0},
};
cuboid.draw(&data.topology, sized_index, self);
}
else {
cube.draw(&data.topology, index, self);
}*/
cube.draw(&data.topology, index, self);
}
None => {}
}
}
let mut memory_index = 1; // zero should be the location for the overall length (also will be the invalid memory allocation for pointing to a nonexistant neighbor)
for volume in &empty_volumes {
volume.borrow_mut().memory_start = memory_index;
memory_index += volume.borrow().get_buffer_mem_size() as usize;
}
for volume in &empty_volumes {
let quads = volume.borrow().to_quads();
for quad in quads {
quad.draw(&data.topology, self.rt_vertices.len(), self);
}
}
println!("Memory size is {} kB, max indes is {}", memory_index * 32 / 8 /1024 + 1, memory_index);
let mut volume_vec = vec![memory_index as u32; memory_index];
for volume in &empty_volumes {
volume_vec = volume.borrow().insert_into_memory(volume_vec);
}
println!("volume_vec print {:?}", volume_vec);
let mut empty_count = 0;
for element in &volume_vec {
if *element == memory_index as u32 {
empty_count += 1;
}
}
println!("empty elements count is {}", empty_count);
self.rt_memory = volume_vec;
data.scene_rt_memory_size = (self.rt_memory.len() * 4) as u64; // size of the needed buffer size in bytes
if self.vertices.len() != 0 {
(self.vertex_buffer_cube, self.vertex_buffer_memory_cube) = buffer::create_vertex_buffer(instance, device, &data, &self.vertices)?;
(self.index_buffer_cube, self.index_buffer_memory_cube) = buffer::create_index_buffer(&instance, &device, &data, &self.indices_cube)?;
}
if self.sized_vertices.len() != 0 {
(self.vertex_buffer_cuboid, self.vertex_buffer_memory_cuboid) = buffer::create_vertex_buffer(instance, device, &data, &self.sized_vertices)?;
(self.index_buffer_cuboid, self.index_buffer_memory_cuboid) = buffer::create_index_buffer(&instance, &device, &data, &self.indices_cuboid)?;
}
if self.rt_vertices.len() != 0 {
(self.vertex_buffer_quad, self.vertex_buffer_memory_quad) = buffer::create_vertex_buffer(instance, device, &data, &self.rt_vertices)?;
(self.index_buffer_quad, self.index_buffer_memory_quad) = buffer::create_index_buffer(&instance, &device, &data, &self.indices_rt)?;
}
Ok(())
}
pub unsafe fn destroy(&mut self, device: &vulkanalia::Device) {
device.destroy_buffer(self.index_buffer_cube, None);
device.free_memory(self.index_buffer_memory_cube, None);
device.destroy_buffer(self.vertex_buffer_cube, None);
device.free_memory(self.vertex_buffer_memory_cube, None);
device.destroy_buffer(self.index_buffer_cuboid, None);
device.free_memory(self.index_buffer_memory_cuboid, None);
device.destroy_buffer(self.vertex_buffer_cuboid, None);
device.free_memory(self.vertex_buffer_memory_cuboid, None);
device.destroy_buffer(self.index_buffer_quad, None);
device.free_memory(self.index_buffer_memory_quad, None);
device.destroy_buffer(self.vertex_buffer_quad, None);
device.free_memory(self.vertex_buffer_memory_quad, None);
}
}