void tracing for spot lights
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5 changed files with 55 additions and 81 deletions
src/scene
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@ -82,7 +82,7 @@ impl Scene {
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let shade = (rng.gen_range(0..25) as f32) / 100.0;
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let cube = Cube {
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pos: vec3(10.0, 10.0, 10.0),
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color: vec3(shade, 1.0, shade),
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color: vec3(1.0, 1.0, 0.0),
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tex_coord: vec2(0.0, 0.0)
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};
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