linux shader building, complete side renaming, esc to quit
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c733c0519f
commit
57e862832a
5 changed files with 160 additions and 122 deletions
src
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@ -10,6 +10,7 @@ use log::*;
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use winit::dpi::{LogicalSize, LogicalPosition};
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use winit::event::{Event, WindowEvent};
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use winit::event_loop::EventLoop;
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use winit::keyboard::NamedKey;
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use winit::window::{Window, WindowBuilder};
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use vulkanalia::loader::{LibloadingLoader, LIBRARY};
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@ -131,6 +132,11 @@ fn main() -> Result<()> {
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if event.logical_key == "d" {
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app.cur_pos += app.view_direction.cross(vertex::Vec3::new(0.0, 0.0, 1.0)) * 0.1;
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}
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if event.logical_key == NamedKey::Escape {
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elwt.exit();
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unsafe { app.device.device_wait_idle().unwrap(); }
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unsafe { app.destroy(); }
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}
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},
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_ => {}
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}
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