transparency first version
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14 changed files with 225 additions and 92 deletions
shaders
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@ -5,6 +5,7 @@ layout(binding = 0) uniform UniformBufferObject {
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mat4 geom_rot;
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mat4 view;
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mat4 proj;
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vec3 camera_pos;
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bool[16] use_geom_shader;
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} ubo;
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