moves compiled shaders, first version with scene info on gpu
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parent
57e862832a
commit
694d93c0f3
20 changed files with 623 additions and 113 deletions
76
build.rs
76
build.rs
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@ -6,32 +6,40 @@ fn main() {
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println!("cargo::rerun-if-changed=shaders/cube.frag");
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println!("cargo::rerun-if-changed=shaders/cube.geom");
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println!("cargo::rerun-if-changed=shaders/cube.vert");
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println!("cargo::rerun-if-changed=shaders/geo_cube.spv");
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println!("cargo::rerun-if-changed=shaders/frag_cube.spv");
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println!("cargo::rerun-if-changed=shaders/vert_cube.spv");
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println!("cargo::rerun-if-changed=shaders/compiled/geo_cube.spv");
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println!("cargo::rerun-if-changed=shaders/compiled/frag_cube.spv");
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println!("cargo::rerun-if-changed=shaders/compiled/vert_cube.spv");
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println!("cargo::rerun-if-changed=shaders/cuboid.frag");
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println!("cargo::rerun-if-changed=shaders/cuboid.geom");
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println!("cargo::rerun-if-changed=shaders/cuboid.vert");
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println!("cargo::rerun-if-changed=shaders/geo_cuboid.spv");
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println!("cargo::rerun-if-changed=shaders/frag_cuboid.spv");
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println!("cargo::rerun-if-changed=shaders/vert_cuboid.spv");
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println!("cargo::rerun-if-changed=shaders/compiled/geo_cuboid.spv");
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println!("cargo::rerun-if-changed=shaders/compiled/frag_cuboid.spv");
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println!("cargo::rerun-if-changed=shaders/compiled/vert_cuboid.spv");
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println!("cargo::rerun-if-changed=shaders/rt_quad.vert");
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println!("cargo::rerun-if-changed=shaders/compiled/vert_rt_quad.spv");
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println!("cargo::rerun-if-changed=shaders/rt_quad.frag");
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println!("cargo::rerun-if-changed=shaders/compiled/frag_rt_quad.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/compiled/geo_cube.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/compiled/frag_cube.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/compiled/vert_cube.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/compiled/geo_cuboid.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/compiled/frag_cuboid.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/compiled/vert_cuboid.spv");
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#[warn(unused_must_use)]
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std::fs::remove_file("shaders/compiled/vert_rt_quad.spv");
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#[warn(unused_must_use)]
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std::fs::remove_file("shaders/compiled/frag_rt_quad.spv");
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if std::env::consts::OS == "windows" {
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/geo_cube.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/frag_cube.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/vert_cube.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/geo_cuboid.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/frag_cuboid.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/vert_cuboid.spv");
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#[warn(unused_must_use)]
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// probably need to check the os and have different versions
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let mut command = Command::new("./shaders/compile.bat");
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let output = command.output().expect("Failed to execute command");
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println!("status: {}", output.status);
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@ -40,20 +48,6 @@ fn main() {
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assert!(output.status.success());
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} else if std::env::consts::OS == "linux" {
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/geo_cube.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/frag_cube.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/vert_cube.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/geo_cuboid.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/frag_cuboid.spv");
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#[allow(unused_must_use)]
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std::fs::remove_file("shaders/vert_cuboid.spv");
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#[warn(unused_must_use)]
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// probably need to check the os and have different versions
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let mut command = Command::new("./shaders/compile.sh");
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let output = command.output().expect("Failed to execute command");
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println!("status: {}", output.status);
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@ -63,10 +57,12 @@ fn main() {
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assert!(output.status.success());
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}
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assert!(Path::new("shaders/geo_cube.spv").exists());
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assert!(Path::new("shaders/frag_cube.spv").exists());
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assert!(Path::new("shaders/vert_cube.spv").exists());
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assert!(Path::new("shaders/geo_cuboid.spv").exists());
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assert!(Path::new("shaders/frag_cuboid.spv").exists());
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assert!(Path::new("shaders/vert_cuboid.spv").exists());
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assert!(Path::new("shaders/compiled/geo_cube.spv").exists());
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assert!(Path::new("shaders/compiled/frag_cube.spv").exists());
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assert!(Path::new("shaders/compiled/vert_cube.spv").exists());
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assert!(Path::new("shaders/compiled/geo_cuboid.spv").exists());
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assert!(Path::new("shaders/compiled/frag_cuboid.spv").exists());
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assert!(Path::new("shaders/compiled/vert_cuboid.spv").exists());
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assert!(Path::new("shaders/compiled/vert_rt_quad.spv").exists());
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assert!(Path::new("shaders/compiled/frag_rt_quad.spv").exists());
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}
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