moves compiled shaders, first version with scene info on gpu
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parent
57e862832a
commit
694d93c0f3
20 changed files with 623 additions and 113 deletions
src/primitives
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@ -1,6 +1,6 @@
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use vulkanalia::prelude::v1_0::*;
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use cgmath::vec3;
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use crate::vertex;
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use crate::vertex::{self, Facing};
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use crate::scene::Scene;
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use crate::primitives::drawable::Drawable;
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@ -12,6 +12,7 @@ pub struct Quad{
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pub pos4: vertex::Vec3,
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pub raster_pos: cgmath::Vector2<u32>,
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pub volume_index: u32,
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pub facing: Facing,
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}
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impl Drawable for Quad {
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@ -21,25 +22,29 @@ impl Drawable for Quad {
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scene.rt_vertices.push(vertex::RTVertex::new(
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vec3(self.pos1.x as f32, self.pos1.y as f32, self.pos1.z as f32),
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self.raster_pos,
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self.volume_index
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self.volume_index,
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self.facing
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));
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// 1 top right far
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scene.rt_vertices.push(vertex::RTVertex::new(
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vec3(self.pos2.x as f32, self.pos2.y as f32, self.pos2.z as f32),
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self.raster_pos,
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self.volume_index
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self.volume_index,
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self.facing
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));
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// 2 top left near
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scene.rt_vertices.push(vertex::RTVertex::new(
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vec3(self.pos3.x as f32, self.pos3.y as f32, self.pos3.z as f32),
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self.raster_pos,
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self.volume_index
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self.volume_index,
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self.facing
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));
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// 3 top right near
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scene.rt_vertices.push(vertex::RTVertex::new(
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vec3(self.pos4.x as f32, self.pos4.y as f32, self.pos4.z as f32),
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self.raster_pos,
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self.volume_index
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self.volume_index,
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self.facing
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));
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// top
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