optimize light selection

This commit is contained in:
zomseffen 2025-03-05 16:56:48 +01:00
parent 1a30887a7d
commit 7a58ba9733
6 changed files with 62 additions and 13 deletions

View file

@ -192,6 +192,7 @@ impl App {
let mut data = app_data::AppData::default();
data.use_geometry_shader = false;
data.num_lights_per_volume = 5;
data.min_light_weight = 0.0001;
data.max_iterations_per_light = 20;
data.diffuse_raster_steps = 0;
data.diffuse_raster_size = 0.01;