cuboid and cube pipeline working
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13 changed files with 230 additions and 162 deletions
shaders
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@ -2,6 +2,7 @@
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layout(location = 0) in vec3 fragColor;
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layout(location = 1) in vec2 fragTexCoord;
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layout(location = 2) in vec3 fragSize;
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layout(location = 0) out vec4 outColor;
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layout(binding = 1) uniform sampler2D texSampler;
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