pre double pipeline commit. The following will attempt to add another rendering stage for textured cuboids.

This commit is contained in:
zomseffen 2024-09-09 19:23:09 +02:00
parent 31d56ded3f
commit c5bcd148ca
22 changed files with 854 additions and 53 deletions

View file

@ -642,9 +642,9 @@ unsafe fn create_logical_device(
}
unsafe fn create_pipeline(device: &Device, data: &mut app_data::AppData) -> Result<()> {
let vert = include_bytes!("../shaders/vert.spv");
let geo = include_bytes!("../shaders/geo.spv");
let frag = include_bytes!("../shaders/frag.spv");
let vert = include_bytes!("../shaders/vert_cube.spv");
let geo = include_bytes!("../shaders/geo_cube.spv");
let frag = include_bytes!("../shaders/frag_cube.spv");
let vert_shader_module = create_shader_module(device, &vert[..])?;
let geo_shader_module = create_shader_module(device, &geo[..])?;