VoxelEngine2/shaders
2025-03-14 15:50:01 +01:00
..
compiled fixes edge see through 2025-03-14 15:50:01 +01:00
compile.bat moves compiled shaders, first version with scene info on gpu 2025-01-07 23:21:09 +01:00
compile.sh moves compiled shaders, first version with scene info on gpu 2025-01-07 23:21:09 +01:00
cube.frag pre double pipeline commit. The following will attempt to add another rendering stage for textured cuboids. 2024-09-09 19:23:09 +02:00
cube.geom pre double pipeline commit. The following will attempt to add another rendering stage for textured cuboids. 2024-09-09 19:23:09 +02:00
cube.vert transparency first version 2025-01-30 11:03:30 +01:00
cuboid.frag cuboid and cube pipeline working 2024-09-15 14:02:00 +02:00
cuboid.geom cuboid and cube pipeline working 2024-09-15 14:02:00 +02:00
cuboid.vert transparency first version 2025-01-30 11:03:30 +01:00
rt_quad.frag fixes edge see through 2025-03-14 15:50:01 +01:00
rt_quad.vert clamp to quad 2025-02-28 14:06:20 +01:00